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Shadowlack, a Science Fantasy Play by Post RPG Another Tragedy Love Bites, A Vampire Romance RP Shattered Rain

Creating an Offical Guild

Official Guilds

Brotherhood of the Silent Knights - artist unknown

At Mystical Realms we take our site very seriously. Because of this, our requirements to run an Official Guild may seem extreme. But we honestly want every guild to succeed. We give each guild tools to help them along, but it also takes work and determination. To operate a successful guild, you first must have an idea that appeals to others and get them involved through role-play. So while you may have a great idea, without the players, your inspiration would never grow and thrive.

It is longevity and activity that we are looking for, and the requirements are set up to ensure that the guild and subsequent RPs will continue no matter what. It’s rather unfair to hook players into a great guild, and then disappear offline, leaving their characters stuck in time, unable to move forward without guidance. Therefore we would rather have a few tightly run guilds rather than 50 guilds with little or no activity.

Before approaching management

While being the head of a guild sounds wonderful, it’s not all fun and games. It involves work too. And work will take away from your chat time. Squabbles may take place within your guild and you will have to deal with them effectively and fairly, that does not always mean booting people. Conflict resolution and patience is a must for Guild Leaders. We don’t say this to scare anyone off but we do speak from experience.

You need a minimum of two other people beside yourself; this is mandatory for many reasons. Primarily, it creates the rich soil that your guild needs to grow. Members present new ideas, they pull in new people, and they can help with spawning story lines. All of this generates more RP and furthers interest in others.

So, after gaining at least two other members, one of them needs to be appointed to the position of second-in-command. This person becomes the co-owner of the Guild. The position is permanent unless both the owner and second agree on a change. Choose carefully, whoever you decide on will stay as your second and take over the guild should you disappear.

Active role-playing is a must and while chat RP is paramount, posting in the forums is also recommended. We love to read about happenings in the IC forums about guilds and it is an important step in attracting members to your organization as candidates, allies, or enemies.

Contact Administration

Once you’ve gotten this far and you still feel realistically up for the challenge of running a guild, then it is time to send an email to Administration. Include your character name, the guild name and what it stands for, the character name of the second-in-command and the other members you currently have. Also designate an email to be used for guild members and prospective applicants to get in touch with you, all guild leaders are listed on the contact page of Mystical Realms.

Once Accepted

If you are granted an official guild the next step is to create the guild in the club section. You will be granted a club in which to create your guild and a site character name for extra webpages if needed. Being comfortable with html is helpful. All webpages created in association for the guild will be done so in that character’s chamber, which will appear in the Trade Center of Mystical Realms. Your second-in-command will also have access to this site character. In the event that you step down or leave, the second will take over this section and has the right to bar you from the work there.

The very first responsibility will be to develop the guild page fully before adding any members other than your second-in-command. It is your job to inform your second of his/her responsibilities, including showing him/her how to make changes and accept members for the guild.

Each guild must have a mission statement listed clearly on the club main page so that anyone can read it and understand what your guild is about. This mission statement will include what the guild stands for, where it is located, the hierarchy and who fills these positions, and any other IC and OOC requirements such as monthly dues, online commitment, alignment, alliances with other guilds or organizations, etc.

Once you’ve completed the guild home page, it needs approval by Pashen before you may add members. Contact her either in chat or by email when you are ready.

As a guild owner, you will be required to post once a month at least on the home page. Once your guild has approached this point, an icon will be set up for you to post under. You will not be given reminders about posting, if you fail to do so at the end of the second month, the guild reverts in ownership to the second-in-command. If the second does not step forward to pick up the reins, the guild will be considered abandoned and removed.

Other duties include upkeep of membership requests. While it is up to you whether or not you interview the prospective members, all guilds are required to remain public. That does not mean you have to allow the public access to your internal workings, such as the forums.

You and your second will have access to the Guild Forums in the Administrative Forums.

Unfortunately, due to the amount of work necessary to head up a successful guild, a person is only allowed to lead one guild. However, this does not limit your ability to join other guilds or fellowships.

On a final note, if you ever need time away because of online downtime or RL issues, let someone know! It is your responsibility to contact Administration and your second-in-command.

Mystical Realms Clubs Overview
Real Realm Clubs
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