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spacer.gif   Archived: Introspection!
Posted by: Triumph on Tuesday, August 26, 2008 - 08:21 PM CST
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  Words of Wizdom
3348 Reads

Karl’s eyes scanned the battlefield, tracing lightly over the countless dead that sprawled from horizon to horizon. He saw much but took in little; it was simply more than he could comprehend. The many notches on his sword could attest that this man was no stranger to battle, but even his calloused imagination was staggered in attempting to conceive what had caused the destruction he saw here. In the end, he found it easier to turn away than to understand.

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spacer.gif   Archived: Posting Time
Posted by: Thayne on Thursday, July 17, 2008 - 02:25 PM CST
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  Words of Wizdom
3828 Reads

Over the past year I have started this post half a dozen times, each time I’ve paused in writing it because I was uncertain as to the best way to present the message I think each and every member of MyRealms needs to hear.

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spacer.gif   Archived: Power of Money
Posted by: Thayne on Tuesday, May 01, 2007 - 11:50 PM CST
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  Words of Wizdom
3437 Reads

What value does gold have in a world where you can have anything you desire just by typing it out? The only value it has, is what you and the people that interact with you, place upon it.

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spacer.gif   Archived: Conflict—You Need It.
Posted by: Facade on Saturday, January 27, 2007 - 11:04 AM CST
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  Words of Wizdom
3536 Reads

When writing a story, the kind that captures attention, it is conflict that plays an essential role in storytelling that draws in all areas of the story. Without conflict, the story makes for a two-dimensional tale that will send your audience into coma or looking for other entertainment. So let’s break it down and find ways to bring in more adversity to our storylines and our characters.

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spacer.gif   Archived: To Run a Game
Posted by: Facade on Friday, December 29, 2006 - 02:28 PM CST
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  Words of Wizdom
3646 Reads

Every time you step into character, you're are playing a game. You interact, respond, and offer your own ideas through your character. Now tack on a few extra players and you have a game. In this issue of WoW, we'll identify solid tips to help any players cope with a game involving 3 or more players.

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spacer.gif   Archived: Adding a Touch of Realism
Posted by: Destiny on Thursday, November 23, 2006 - 10:31 AM CST
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  Words of Wizdom
3502 Reads

I have heard it mentioned in the Lounge and other places that people don’t make long posts like others do. First, I would like to say, it is not a big deal how long anyone’s post really is. Quality not Quantity, this rings true for many different occasions and surprisingly enough role play is no different. But for those that insist on writing more than they currently do, I have a few suggestions.

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spacer.gif   Archived: Forum Writing
Posted by: Lurking Madness on Monday, July 17, 2006 - 11:07 PM CST
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  Words of Wizdom
3472 Reads

A good majority of roleplaying on Mystical Realms is done through real time chat RP, but there is also another aspect of roleplaying that is used that some might not know about…the Forums.


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spacer.gif   Archived: Finding Cures for Writer’s Block
Posted by: Facade on Tuesday, August 30, 2005 - 09:14 PM CST
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  Words of Wizdom
3770 Reads

It’s on the tip of my fingers—I know it. Any moment now I’m going to be struck with an idea that will bedazzle all my fellow gamers. Come on! Why won’t you just come!? Am I going to be staring at a blank screen all day?

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spacer.gif   Archived: Strength vs Weakness
Posted by: Ruin on Tuesday, December 21, 2004 - 11:37 PM CST
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  Words of Wizdom
3896 Reads

I have been noticing a growing trend within the world of Mystical Realms. It’s not a bad trend, persé, but it is definitely a rut. There seems to be an abundance of characters floating around, who are, for all intensive purposes, at the top of their game. And as I have already stated, such a thing isn’t necessarily bad. Everyone likes to have a character who, when the chips are down, is able to come through in a pinch. A character who has achieved the hallmark of a given strength. Warriors, adept with weaponry and hand to hand combat, or mages, with the knowledge of libraries worth of spells and incantations. And there has also been a rise in the number of characters, possessing both attributes.

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spacer.gif   Archived: Staying True to Your Alignment
Posted by: Facade on Sunday, June 20, 2004 - 10:23 AM CST
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  Words of Wizdom
3964 Reads

The valiant villain dashed in on his noble steed, slaying the dastardly hero and rescuing the fair—crone? Villains and heroes, is there anything different between them?

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spacer.gif   Archived: Knowledge Enhances Your Experience
Posted by: Pug on Thursday, April 29, 2004 - 01:57 AM CST
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  Words of Wizdom
4033 Reads

Did you know?

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spacer.gif   Archived: Storyline Hooks: The NPC
Posted by: Thayne on Tuesday, March 30, 2004 - 03:15 PM CST
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  Words of Wizdom
3883 Reads

The Wow has been absent lately, for numerous reasons. But starting this month, it’s back! This article, like many others, just seemed appropriate to write because I know how many new people we have now. And, it’s something that our older residents can keep in the back of their mind when they are spending some time in the chat.


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spacer.gif   Archived: Power and Respect
Posted by: Narcissa on Sunday, December 21, 2003 - 06:58 AM CST
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  Words of Wizdom
3540 Reads

What defines power and respect in the world of Roleplaying? In general, we each have a player that we admire, respect, and want to roleplay with to get a feel for what it is about. We have that one player that we can look up to, perhaps mimic, and strive to have that kind of power and respect in the worlds we play in. As players, we create our own individuality, our own personas, quirks, strengths and weaknesses, each striving to gain power in the world we play in.

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spacer.gif   Archived: Role Playing: One Approach to a Single Character
Posted by: Darveck on Tuesday, November 18, 2003 - 04:34 PM CST
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  Words of Wizdom
3724 Reads

Role Playing: One Approach to a Single Character

I have been asked many times over the past number of years about the character of Darveck. A lot of it is mainly along the lines of: “Why doesn’t he do this, or " Why doesn’t he do that?” Upon explaining the approach I have taken to playing Darveck, I have usually ended up spending more time trying to explain the philosophy behind him.



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spacer.gif   Archived: Words of Wizdom 3
Posted by: Thayne on Thursday, September 18, 2003 - 04:32 PM CST
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  Words of Wizdom
3803 Reads

Winning by Losing
~ By Thayne

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spacer.gif   Archived: Character Development and How to Stand Out...
Posted by: Mithras on Wednesday, August 20, 2003 - 08:12 AM CST
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  Words of Wizdom
3807 Reads

It's happened to all of us, at least once. We see a good movie, read a good book, find a great comic, something, that inspires us to create a new character. Or we get tired of playing the same old, same old. So....

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spacer.gif   Archived: Words of Wizdom 1
Posted by: Thayne on Thursday, July 31, 2003 - 03:53 PM CST
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  Words of Wizdom
3854 Reads

Welcome to the first installment of Words of Wizdom. Now, I’m sure you’re curious to what type of articles you are going to find here. Basically, this is a sounding box for those of us that run Mystical Realms to pass out information on what we have found makes our role-playing experiences work. These aren’t going to be rules, and hopefully not a place to preach. But rather, a place where we can share our rp’ing wisdom with the hopes that you’ll digest it and use it. These monthly articles could be from a variety of sources: from Pashen or me, from our CKs or RKs. Basically, they’ll be from anyone on our eloquent staff, writing their thoughts and presenting them for you to discuss and absorb.

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