Blue magic, The art of Nymphomancy
Bardic Hiding

Illusion (Glamer)
Level: Brd 0, Sor/Wiz 1.
Components: V, S.
Casting Time: 1 action.
Range: Personal.
Target: You.
Duration: 5 minutes/level.
Bards the world over are renowned for sleeping with people they really should not, be they innkeeper’s spouses, kings, queens or the lovers of valiant and jealous knights with enormous razor sharp swords.Given the bard’s lack of anything remotely resembling combat ability, many have wondered how they have managed to survive. This is mainly due to being fleet of foot and having already planned out an escape route, but sometimes it is due to this simple yet efficacious little spell. When cast, this spell enables the caster to hide extremely effectively within a boudoir environment by jumping into cupboards, sliding under beds or standing ineffectively behind a lamp. Regardless of where they stand or hide, provided they have made even a feeble effort to hide, they receive a bonus to their Hide check equal to their caster level, enabling them to dodge all but the most observant of jealous spouses.
Creature of Lust
A summoning by a young mage
A Beautiful Blue Mage
Sometimes a spell fails...
Note to summoner SEND THEM BACK
Baykdoyre’s Ultimate Lubrication

Conjuration (Creation)
Level: Sor/Wiz 1.
Components: V, S, M.
Casting Time: 1 action.
Range: Touch.
Targets: One orifice.
Duration: 10 minutes per level.
Saving Throw: None.
Spell Resistance: No.
Dissatisfied with the stopgap measure of using the grease spell, the notorious Baykdoyre began to develop his own spell to ease his exploitation of halfling tradesman’s entrances. After much experimentation, and no fewer than five trips to the healers with a ruptured halfling, he finally completed his experiments and came up with the perfect magical lubricant. When conjured, Baykdoyre’s ultimate lubrication can be chosen to be in one of these fruity flavours – grape, orange, mint or gooseberry. The lubricant produced is also desensitising making things a lot easier on the receiving party. Baykdoyre’s successes not only lead to some limited personal fame and fortune, but also to the first successful halfling/ogre-crossbreeding incident. His fame and fortune were limited however, since not long after releasing his spell to the magical community he was arrested by the watch, no fewer than fifteen ruptured pixie bodies having been found in his home.

Arcane Material Component: A small vial of lard or animal fat.
Bernadette’s Illusory Nakedness

Illusion (Phantasm)
Level: Sor/Wiz 2.
Components: V, S, F.
Casting Time: 10 minutes.
Range: Line of sight.
Target: Self, own personal perceptions.
Duration: 1 hour +5 minutes/level.
Saving Throw: No.
Spell Resistance: Yes (harmless).
‘Imagine them naked’ is advice often given to thespians or those undergoing a job interview. Lacking imagination and facing an interview for the job of court wizard to prince Phuror of Goldenburg the illusionist Bernadette researched this little spell to enable her to overcome her nerves. When cast, this spell allows the illusionist to see everyone as they would appear if they were naked as a jaybird, increasing the caster’s confidence and perhaps allowing them to see things they would rather they had not. The caster receives a +2 bonus to Bluff, Diplomacy, Intimidate, Perform and Sense Motive checks. The spell had mixed results for Bernadette. She felt much more confident until she finally got to talk to the prince, who was hung so minutely he would have been hard pressed to sexually satisfy the eye of a needle. Reduced to tearful giggling, Bernadette was forced to flee and later found gainful employment as a magical advisor to the Third Army of Silverton.

Arcane Focus: A pair of spectacles.

Bigby’s Groping Hand

Evocation
Level: Sor/Wiz 1.
Components: V, S, F.
Casting Time: 1 action.
Range: Medium (100 ft. + 10 ft./level)
Effect: Human sized hand.
Duration: 2 rounds/level.
Saving Throw: None.
Spell Resistance: No.
When cast this spell shapes into being a slightly glowing blue hand of the same size as the casters. It can move at up to 60 ft./round and otherwise has all the normal statistics of the caster with an increased AC for being tiny and 1/10th of the caster’s hit points. The hand travels by the will of the caster and is able to grope, squeeze, feel, finger, pinch and tweak anything it can be directed to, channelling those sensations back to the caster. The hand is not capable of carrying anything or performing any action more delicate than tweaking a nipple.

Arcane Focus: A pigskin glove.

Change Orientation

Enchantment (Compulsion)
Level: Brd 3, Sor/Wiz 4
Components: V, S.
Casting Time: 1 action.
Range: Close (25 ft. +5 ft./2 levels).
Targets: One living humanoid creature.
Duration: 1 hour/level.
Saving Throw: Will negates.
Spell Resistance: Yes.
Macho posturing barbarians and warriors all over the lands live in abject terror of this spell, despite their rather camp leather and fur outfits and suggestive horned helmets. With a few surreptitious gestures the mage plants a change in sexual orientation within the target’s mind and they begin to feel the effects immediately, their mind wandering into erotic daydreams along the lines of what has been suggested to them. Once the kink or orientation change has been implanted the mage is free to go up and make their modest proposal to the now far more receptive target, who will hopefully blame the drink come the morning.
Change Sex

Transmutation
Level: Sor/Wiz 3.
Components: V, S, M.
Casting Time: 1 action.
Range: Touch.
Targets: Creature touched.
Duration: 30 minutes/level.
Saving Throw: Fortitude negates.
Spell Resistance: Yes.
A few magic words, a waving of hands and the swallowing of a small dried frog and zap, you are a beautiful woman or hunky man, at least in theory. This spell enables you to transmute to any gender, be it male, female, fully functional hermaphrodite or a fair representation of any weird third or fourth sexes a humanoid species might have. This spell is often used for disguise or to curse others for a short time. Others use it to test whether they really would have been better off as the opposite gender and to experience the wonders of the penis or the female orgasm. Many are totally unprepared for the hormonal changes involved in such a drastic bodily alteration and women changing to men can turn into frenzied rampaging beasts seeking to pork anything in sight, while men changing to women can turn into frenzied rampaging beasts seeking chocolate with ferocious intensity.

Arcane Material Component: A small dried frog.

Clothes to Chocolate/Cream/Oil

Transmutation
Level: Sor/Wiz 5.
Components: V, S, M.
Casting Time: 1 action.
Range: Medium (100 ft. + 10 ft./level).
Target: One dressed humanoid target.
Duration: Instantaneous.
Saving Throw: Fortitude negates (object).
Spell Resistance: Yes.
This spell transmutes the subject’s clothes into chocolate, cream or oil, forming a layer over their entire body. Used for practical jokes or in wrestling competition, the spell is favoured by those who enjoy such things. The United Guild Of Olive, Dairy and Cocoa Farmers do not see the funny side of this spell and a blue mage who over uses it may find themselves on the pointy end of a guild member’s tools.

Arcane Material Components: A piece of cloth and adrop of oil, cream or melted chocolate.

Cupid’s Arrow

Enchantment (Compulsion)
Level: Brd 5, Sor/Wiz 5.
Components: S, F.
Casting Time: 1 action.
Range: Close (25 ft. +5 ft./2 levels).
Targets: One intelligent humanoid.
Duration: 1 day +12 hours/level.
Saving Throw: Will negates.
Spell Resistance: Yes.
Ah, love such a beautiful thing to behold. This spell throws the target into a passionate lust, wholehearted desire and heart-wrenching longing for a romantic attachment to the first thing to cross their path that remotely fits their standards of an acceptable partner. This can unintentionally lead to unwelcome revelations about the kinks or preferences of the target subject, which can cause embarrassment and/or shock, spilt tea and the twitching of net curtains. This kind of magically induced attraction rarely lasts, usually only leading to a whirlwind romance of several days and possibly marriage at an unscrupulous and unquestioning temple.

Arcane Focus: A miniature bow and arrow. The arrowhead shaped like a heart.

Fascinating Cleavage/Package

Enchantment (Charm)
Level: Brd 0, Sor/Wiz 1.
Components: V, S, M.
Casting Time: 1 minute.
Range: Touch.
Targets: Creatures viewing target.
Duration: 1 hour +15 minutes/level.
Saving Throw: Will negates.
Spell Resistance: Yes.
Cast upon a suitable décolletage or lunchbox, this spell renders the area utterly fascinating to those who would be normally attracted to such sights, regardless of the actual state of the area in question. Those who gaze upon the enchanted crotch or breasts will find themselves oddly fascinated, and vulnerable to buying drinks and doing other favours for the subject of this spell. The recipient receives a +2 bonus to all Bluff, Diplomacy, Disguise, Gather information and Perform checks provided they are directed at a susceptible audience that has not resisted the spell. As with many spells that appear to enhance the ‘characteristics’ of the subject, when the spell wears off they can be subject to the disappointment and anger of those who have been duped. This was well demonstrated by the public lynching of ‘Long- Dong’ McTavish (formerly ‘Pixie-Hung’ McTavish), the noted bard whose spell suddenly collapsed during a performance of ‘I know where you can stick your turnip’ at the Orc’s Head tavern in Bintergate.

Arcane Material Component: A sock or handful of rags suitably placed.

Illusory Harem

Illusion (Shadow)
Level: Sor/Wiz 5.
Components: V, S, M.
Casting Time: 1 minute.
Range: Close (25 ft. + 5 ft./2 levels).
Targets: One room.
Duration: 1 hour/level.
Saving Throw: Will negates (harmless).
Spell Resistance: Yes (harmless).
This spell reaches into the subconscious of a creature and fills the targeted room with illusory soft cushions, fragrant perfumes and a bevy (2d6) of beauties/studs all drawn from the desires and needs hidden in the subject’s mind. Each creature viewing the room sees something according to their own preferences, which can lead to some interesting situations when there is an incompatibility between two viewers ideas. Those who succumb, willingly or unwillingly, to the effect of the spell are then free to enjoy whatever sports they so desire with the illusory harem until such time as it dissipates, which can lead to some awkward moments and some expensive dry cleaning.

Arcane Material Component: A scrap of silk, a pinch of spice and a grain of sand.

Instant Lovenest

Conjuration (Creation)
Level: Brd 5, Sor/Wiz 4.
Components: V, S, M.
Casting Time: 10 minutes.
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One room.
Duration: 2 hours/level.
Saving Throw: None.
Spell Resistance: No.
So you have hooked your dream date and got them back to your magical tower. You invite them in for a ‘refreshing herbal infusion,’ smile sexily and open the door only to remember to your horror that, not only have you not washed the sheets in six months, but your tower is littered with empty boxes from the dwarven take-away. With a word, a gesture and a handful of gold coins this helpful spell covers all that up in a whirl of magical energy. Unseen servants rush about the place hurling ashtrays and takeaway boxes out of the window and spraying a subtle musk about the place. Raw magical energy lights the candles, sexy red silk sheets drape the bed and soft romantic music begins to play. While this spell has not saved any lives, it has covered many an arse from potential romantic disaster.

Arcane Material Component: A handful of gold coins, around 12 gold pieces, flung into the room.

Mordykenen’s Wonderful Brothel

Conjuration (Creation)
Level: Sor/Wiz 8
Components: V, S, F.
Casting Time: 1 action.
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Three 10-ft. cubes/level.
Duration: 2 hours/level.
Saving Throw: None.
Spell Resistance: No.
Sometimes you want comfort and a little hospitality as well as shelter, which is where this spell comes in. With a casting of this spell you conjure up a pleasurable redoubt within the plane of lust, a magnificent floating brothel hovering in the pinkish clouds of that realm. The brothel has an impressive lobby leading to other rooms that are all decorated to the caster’s taste and staffed with creatures from the plane of lust, ready and willing to perform any favour for those who gain entry. The brothel has a single entrance on the plane from which it was cast that will only allow entry to those the caster has named. Others either do not see it or are repelled by an invisible force. There is enough in the way of candies, sweetmeats and nibbles to feed a number of people equal to twelve times the caster’s level. The rooms are selfcleaning and there are baths and fresh water available for those who want them. A crystal window in the lobby provides a stunning view of the clouds and the landscape of the plane far below. This spell may be recast to maintain the brothel indefinitely and even if it is allowed to fade the exact same place with the exact same staff may be recreated the next time the spell is cast, if so desired.

Arcane Focus: A lewd picture on a folded piece of paper.

Moveable Pleasure Zone

Transmutation
Level: Sor/Wiz 2.
Components: V, S.
Casting Time: 1 action.
Range: Touch.
Targets: One living creature.
Duration: 30 minutes/level.
Saving Throw: Fortitude negates.
Spell Resistance: Yes.
This wondrous spell enables the caster to mess with the pleasure zones of the targets. Those affected by the spell can suddenly find that the mere act of shaking hands gives them more pleasure than they have ever known or that testing the bath water with their elbow is like dipping their testicles into a boiling kettle. Whichever area is affected becomes the target’s primary pleasure zone and as a consequence extremely sensitive in terms of both tactile sensation and pain.
Musical Accompaniment

Illusion (Figment)
Level: Sor/Wiz 1.
Components: V, S, F.
Casting Time: 1 action.
Range: Personal.
Targets: 1 room.
Duration: 5 minutes/level.
Saving Throw: Will disbelief.
Spell Resistance: No.
When getting one’s ‘groove’ on it can be beneficial to have some musical accompaniment to enhance the mood and give a rhythm to work to. This spell only seems able to produce the sort of music that is heard in the seedier taverns with plush carpets and fading gold trim. The music produced always seems to incorporate the noise ‘Chakka-bownow.’

Arcane Focus: A miniature lute or piano and the pedal from a spinning wheel.

Night Visitor
Illusion (Shadow)
Level: Sor/Wiz 5.
Components: V, S, M.
Casting Time: 10 minutes.
Range: Unlimited.
Targets: One living creature.
Duration: Instantaneous.
Saving Throw: Will negates.
Spell Resistance: Yes.
This spell creates a shadowy dream visitor that goes to the target in the night and engages them in vigorous rumpy-pumpy until they awake in the morning, exhausted and pleasured beyond the capacity to seek more. Those affected by this spell do not gain the benefits of resting for the night. They regain no hit points, and spellcasters are unable to prepare spells. Also, the target is unable to become sexually aroused
for a period of 24 hours.


Material Component: A piece of cheese and a feather to be burned.

Onestrum’s Personal Fluidic Enhancer

Transmutation
Level: Brd 0, Sor/Wiz 0.
Components: V, S, F.
Casting Time: 1 action.
Range: Personal.
Target: You.
Duration: Instantaneous.
Striving to understand every aspect of humanoid sexuality, the infamous Onestrum Fiddler embarked on an exhaustive study on the sexual issue of every single humanoid species before making a stunning discovery. The bigger ones by and large produced more. Driven by the desire to do so himself and to give others the same possibility, he distilled the essence of these larger creatures via magical processes and discovered a way to confer their prodigious levels of spooge production on lesser beings. Now, any mage with a basic understanding of magic is capable of producing amounts of sexual effluvia that would make a Titan proud.

Arcane Focus: A small vial containing the ejaculate of a Large humanoid.

Percy’s Personal Prophylactic

Abjuration
Level: Brd 1, Sor/Wiz 0.
Components: V, M.
Casting Time: 2 minutes.
Range: Touch.
Targets: Self or one other person.
Duration: One bout of sexual activity.
Saving Throw: None.
Spell Resistance: No.
After being besieged in his tower by barmaids carrying young babies while suffering his fifteenth bout of ‘creeping cock nobbler,’ Percival Magister decided enough was enough. Working hard to try and ignore the shouting from outside, he first hid all his treasure on the ethereal plane and then set about ensuring this would never happen to another young ‘mage about town’. Finally the breakthrough came and this commonly used cantrip came into being. When it is cast, the one protected by it cannot contract any sexually transmitted disease their dabbling cannot result in pregnancy.

Arcane Material Component: A knotted piece of string placed nearby.

Phantasmal Lover

Illusion (Phantasm)
Level: Sor/Wiz 3.
Components: V, S.
Casting Time: 1 action.
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One living creature.
Duration: Instantaneous.
Saving Throw: See below.
Spell Resistance: Yes.
You create a phantasmal image of the most erotic and enticing thing imaginable to the target. When first targeted by the spell, the target must make a Will save to try and disbelieve the illusion. If they fail, it reaches out and touches them in an intimate manner requiring them to then make a Fortitude save. If they succeed the Fortitude save they are affected as though by the vinegar strokes spell. If they fail they are instantly stunned and drop to the ground with a bemused and pleasurable look on their face. They are unable to speak, act or do anything for 1d6 hours unless attacked or harmed in some way to bring them out of their reverie.
Pheromone Enhancer

Transmutation
Level: Brd 3, Sor/Wiz 2.
Components: V, S, M.
Casting Time: 2 minutes.
Range: Personal.
Area: 10 ft. radius emanation.
Duration: 30 minutes/level.
Saving Throw: Will negates.
Spell Resistance: No.
This spell causes the target to emit magically charged pheromones, driving all those of the opposite sex within the area wild with desire. Any humanoids of the opposite sex who stray within ten feet of the caster will find themselves irresistibly attracted to them at a base animal level. The caster gains a +5 bonus to all Bluff, Diplomacy or Gather Information checks used against those affected by the spell, but also has to put up with being pawed, groped and otherwise harassed.

Arcane Material Component: Expensive perfume containing musk.
Pleasurable Vibration

Evocation
Level: Sor/Wiz 2
Components: V, S, M.
Casting Time: 1 action.
Range: 10 ft.
Targets: One object.
Duration: 2 minutes/level.
Saving Throw: Will negates (object).
Spell Resistance: Yes (object).
This spell infuses the target object with magical energy, setting it slightly out of phase with the native plane upon which it is cast. This causes the object to waver between the planes and vibrate at pleasant amplitude. The spell’s applications for pleasure are obvious but there are a couple of unconventional uses the spell can be put to. If cast on a held object, such as a sword, it can make that difficult to keep hold of. Whoever is holding the object must make a Reflex save (DC 15) or drop the object. If cast on a suitable item, such as a pair of hose, the target will be incredibly distracted for the duration of the spell and suffer a -1 penalty to AC, attack rolls, saving throws and skill checks until they can remove the item.

Arcane Material Component: A dead bee or wasp.
Power Word, Orgasm

Conjuration (Creation)

Level: Sor/Wiz 7
Components: V
Casting Time: 1 action.
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature.
Duration: See text.
Saving Throw: None.
Spell Resistance: Yes.
With a single utterance so profoundly obscene, shocking and pornographic that even the gods of love blush to hear it, the mage causes the target to turn into a melting pool of orgasmic bliss. Any creature with a Constitution score of less than 10 is effectively stunned, writhing on the floor in bliss for 3d6 rounds. Creatures with a Constitution score between 10 and 20 are stunned for 2d6 rounds and creatures with a Constitution score of 20 or above are stunned for 1d6 rounds. Being hit or harmed in any way instantly breaks the effects of this spell, otherwise the target is limited to groaning in ecstasy and getting their hosiery damp and are considered to be prone. Power word, orgasm is a powerful but messy way of ensuring a retreat from battle, a sure-fire way of pleasing a partner and a good way to ensure they are not faking it.
Prismatic Chastity Belt

Abjuration
Level: Sor/Wiz 7
Components: V, S
Casting Time: 1 action.
Range: 10 ft.
Targets: One person.
Duration: 1 day per level.
Saving Throw: None.
Spell Resistance: Yes.
Paranoid king Randai married a much younger and very beautiful princess. Seeing the lusty looks on the faces of his knights and the castle staff he charged the court wizards with finding a solution to the problem. After much research they came up with a novel application of the principles behind prismatic sphere, spray and wall. Anyone attempting to have their way with the princess would have their genitalia roasted by flames, burned by acid, electrocuted, poisoned, turned to stone and teleported to another plane. Overjoyed the king showered his wizards with gold and immediately left on an expedition, knowing his wife was safe. Whereupon, immune to the effects of their own spell, the wizards retired to the princess’ quarters for the time of their lives. None-the-less, the spell remains popular with jealous husbands all over the land.
Protection from Mingers

Abjuration

Level: Brd 1, Sor/Wiz 1.
Components: V, S, M.
Casting Time: 1 action.
Range: Touch.
Targets: Creature touched.
Duration: 1 minute/level.
Saving Throw: Will negates (harmless).
Spell Resistance: No.
Users of some of the other spells listed here, as well as ‘beautiful’ people, often find themselves subject to the unwanted attentions of mingers – those people who not only fell from the ugly tree hitting every branch on the way down, but also hit a trampoline at the bottom and slammed into every branch again, before falling in front of the ugly cart and being run down by it. How to deal with this problem? A defensive spell seemed to be the only option and so one was developed from the standard alignment protection spells. The spell works almost exactly akin to the standard ‘protection from…’ spells but prevents physical contact from any ugly humanoid. This does not work against non-humanoid monsters or any creature not intending their proximity to include hanky-panky.

Arcane Material Component: Crushed flower petals that are sprinkled in a three-foot circle around the creature to be warded.

Ray of Nipple Hardening

Evocation
Level: Brd 0, Sor/Wiz 0.
Components: V, S.
Casting Time: 1 action.
Range: Close (25 ft. + 5 ft./2 levels).
Effect: Ray.
Duration: Instantaneous.
Saving Throw: Fortitude negates (harmless).
Spell Resistance: Yes (harmless).
Using some of the notes and preparations made in the formulation of the ray of frost spell, this spell produces a slightly chilly light blue ray that plays across the chest of the target, causing their nipples to swell to sensitive and visible prominence. If prepared as a 1st level spell instead of a cantrip the ray can be invisible, allowing the caster to get up to all sorts of mischief.
Shynara’s Flirtatious Glance

Enchantment (Charm)
Level: Brd 1, Sor/Wiz 1.
Components: S.
Casting Time: 1 full turn.
Range: Close (25 ft. + 5 ft./2 levels).
Targets: One recipient.
Duration: Instantaneous.
Saving Throw: None.
Spell Resistance: No.
Sometimes even a whispered message is not subtle enough, and you can only use the Innuendo skill so much. In circumstances like this Shynara’s flirtatious glance is a real boon. With a single glance the caster is able to leave the target in absolutely no uncertainty as to exactly what they would like to do with them, all without a word being said. The caster can send a single run-on sentence to the target by glancing at them and catching their attention.
Speedy Undress

Transmutation
Level: Brd 1, Sor/Wiz 1
Components: V, S.
Casting Time: 1 action.
Range: Close (25 ft. + 5 ft./2 levels).
Targets: One dressed target.
Duration: Instantaneous.
Saving Throw: Reflex negates.
Spell Resistance: Yes.
With a word and a gesture the target’s clothes fall away from their body, leaving them naked apart from the boots they are standing in. This includes any armour but does not include helmets, hats or jewellery. The original purpose of this spell was for ogling and pranks, as well as saving time when engaged in quick knee-tremblers behind taverns. It has since been misused by adventurers for denuding their targets of their armour to make them easier kills, but its original purpose remains popular.
Summon Sex Partner I

Conjuration (Summoning) [see text]
Level: Sor/Wiz 1.
Components: V, S, F.
Casting Time: 1 full round.
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature.
Duration: The duration of a single uninterrupted sex act.
Saving Throw: None.
Spell Resistance: No.
This spell summons a creature and binds them into your presence or that of a client long enough for a sexual act to take place. The creature summoned may not be entirely willing (some are) but is bound by the magic of the spell to do what is required and cannot return to their home save by fulfilling the demands of the spell. Beware of meeting a
previously summoned creature outside the context of the spell or you may well be in trouble.
Choose a 1st level creature from the Summon Sex Partner table.
Arcane Focus: A lit candle and a handful of tissues.

Summon Sex Partner II
Conjuration (Summoning) [see text]
Level: Sor/Wiz 2.
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart.
As summon sex partner I except you can summon one partner from the 2nd level list or 1d3 partners of the same type from the 1st level list.

Summon Sex Partner III
Conjuration (Summoning) [see text]
Level: Sor/Wiz 3.
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart.
As summon sex partner I except you can summon one partner from the 3rd level list, 1d3 partners of the same type from the 2nd level list or 1d4+1 partners of the same type from the 1st level list.

Summon Sex Partner IV
Conjuration (Summoning) [see text]
Level: Sor/Wiz 4.
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart.
As summon sex partner I except you can summon one partner from the 4th level list, 1d3 partners of the same type from the 3rd level list or 1d4+1 partners of the same type from a lower level list.

Summon Sex Partner V
Conjuration (Summoning) [see text]
Level: Sor/Wiz 5.
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart.
As summon sex partner I except you can summon one partner from the 5th level list, 1d3 partners of the same type from the 4th level list or 1d4+1 partners of the same type from a lower level list.

Summon Sex Partner VI
Conjuration (Summoning) [see text]
Level: Sor/Wiz 6.
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart.
As summon sex partner I except you can summon one partner from the 6th level list, 1d3 partners of the same type from the 5th level list or 1d4+1 partners of the same type from a lower level list.

Summon Sex Partner VII
Conjuration (Summoning) [see text]
Level: Sor/Wiz 7.
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart.
As summon sex partner I except you can summon one partner from the 7th level list, 1d3 partners of the same type from the 6th level list or 1d4+1 partners of the same type from a lower level list.

Summon Sex Partner VIII
Conjuration (Summoning) [see text]
Level: Sor/Wiz 8.
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart.
As summon sex partner I except you can summon one partner from the 8th level list, 1d3 partners of the same type from the 7th level list or 1d4+1 partners of the same type from a lower level list.

Summon Sex Partner IX
Conjuration (Summoning) [see text]
Level: Sor/Wiz 9.
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart.
As summon sex partner I except you can summon one partner from the 9th level list, 1d3 partners of the same type from the 8th level list or 1d4+1 partners of the same type from a lower level list.

Summon Sex Partner

1st Level
Aasimar. Dryad. Imp. Medium-size animated object. Merfolk. Ogre. Satyr. Sprite, grig Sprite, nixie. Tiefling.

2nd Level
Mephit. Centaur. Doppelganger. Large animated object.

3rd Level
Aranea Genie, janni. Half-celestial. Hound archon. Minotaur. Sprite, pixie. Triton.

4th Level
Genie, djinn. Half-fiend. Troll. Yuan-ti pureblood.

5th Level
Half-dragon. Kyton. Lamia. Nymph.

6th Level
Drider. Erinyes. Lillend.

7th Level
Genie, efreeti.Gynosphinx. Ogre mage.

8th Level
Androsphinx Avoral Rakshasa. Succubus.

9th Level
Astral deva Ghaele Trumpet Archon
Vinegar Strokes

Enchantment (Compulsion)
Level: Sor/Wiz 1
Components: V, S, M.
Casting Time: 1 action.
Range: Close (25 ft. + 5 ft/2 levels).
Target: One creature.
Duration: 1d4 rounds + 1 round/level
Saving Throw: Will negates.
Spell Resistance: Yes.
This simple yet effective spell causes the target not to orgasm but rather to enter the tense and nerve tingling set of sensations just before orgasm. While affected the target is unable to do much except make ‘Ooh! Aah!’ sounds hop from foot to foot and produce a series of comedic and embarrassing facial expressions. The target is unable to move, cast spells or use mental abilities but can defend themselves from attack and attackers receive no bonuses to hit. Some particularly lonely or busy blue magi use this to expedite a speedier end to romantic encounters leaving them more time free to devote to serious research.

Arcane Material Component: A few drops of vinegar.

Skills of The Darkfire

Alchemy
Those in search of a way to turn lead into gold are not the only practitioners of the science of alchemy. On alchemist’s tables and apothecaries across the world charlatans, has-beens and the odd genuine genius seek ways to make money by promising people better lives and invertebrate free pubes. In addition to the products contained within Core Rulebook I, an alchemist can make the following concoctions: Sensitivity crème, lubricant jelly, extra-strong delouser, orcish fly and hot flush.
Sensitivity crème, when rubbed into a body part increases the sensitivity of the nerve endings. If rubbed into the fingertips you gain a +1 bonus on any non-combat task related to dexterity. If used for its intended purpose the crème leads to enhanced pleasure, lots of giggling and messier sheets than normal. Creating the crème requires a successful Alchemy check (DC 20) and costs 1gp per dose. The effects of a dose of sensitivity crème last for 15 minutes, and each dose typically goes for around 5gp on the open market.
Lubricant jelly, when used for its conventional purpose allows easier access to ‘parts unknown’ but it can also be smeared around small openings or on bonds, giving a +1 bonus to Escape Artist checks. Creating a dose of lubricant jelly requires a successful Alchemy check (DC 15) and costs 1gp. Each does typically fetches 4gp on the open market, and the jelly is normally sold in batches of three for 10gp.
Extra-strong delouser, when dusted onto the hairy parts of the anatomy instantly kills any bloodsucking arthropods attached thereto. If ingested it causes stomach cramps and vomiting unless the character makes a successful Fortitude save (DC 15). If a vermin of Medium-size or smaller ingests it they die instantly unless they succeed at a Fortitude save (DC 25). Creation of each dose of this foul-smelling powder requires a successful Alchemy Check (DC 20) and costs 5gp. A single dose of this powder usually fetches around 10gp on the open market, although it never sells well unless there is a sudden epidemic of parasites.
Orcish fly is a powerful aphrodisiac concocted from various strange ingredients. It was noted that orcs rarely suffered from erectile dysfunction and were always willing and able to mate with species not their own, as has been evidenced by the large number of half-orcs scattered about the world. Orcish fly attempts to induce the same carefree capability exhibited by orcs in those who use it. If rubbed onto an area of flesh, this vaporeous liquid causes blood to rush to the surface causing swelling and increased sensitivity. If imbibed it causes a mild fever. Creation of a dose of orcish fly requires a successful Alchemy Check (DC 20) and costs 10gp due to the obscurity of the reagents. A single dose of this potent liquid can usually fetch as much as 20gp on the open market.
Hot flush is a prank concoction often poured into the drinks of unsuspecting women. Within minutes of consumption, the imbiber will get very warm, flushed and sweaty, possibly needing to strip off a little in order to get cool unless they make a successful Fortitude save (DC 15). Creating a dose of hot flush requires a successful Alchemy check (DC 10) and costs 5sp. Although it is not usually found on the open market, being more of a concoction that a prankster would use against a fellow student than a useful one, a dose can still fetch around 1gp from those with the intention to use it.

Darkfire's new Items

Potion of Lust
This effervescent and luridly pink potion comes in small vials that are easily concealed in sleeves or bracelets. It tastes of a mix of strawberries and oysters and fizzes on the tongue when drunk neat, although it is tasteless when mixed into another liquid. Once drunk, the imbiber becomes overwhelmed with waves of lust unless they make a successful Will save (DC 14). If they fail they must jump the first thing that even remotely fits their idea of an acceptable mate, usually the one who slipped it to them.
Caster Level: 4th; Prerequisites: Brew Potion, pheromone enhancer; Market Price: 300 gp.

Cock rings

Ring of Quantity
This ring affects the user with a constant onestrum’s personal fluidic enhancer spell, allowing for some very messy yet fulfilling encounters.
Caster Level: 5th; Prerequisites: Forge Ring, onestrum’s personal fluidic enhancer; Market Price: 500 gp.

Ring of Girth
This ring doubles the length and thickness of the member it is placed upon.
Caster Level: 5th; Prerequisites: Forge Ring, enlarge; Market Price: 500 gp.

Ring of Penetration
This makes the wearer’s member slippery as though it was under the effect of a constant baykdoyr’s ultimate lubrication spell.
Caster Level: 5th; Prerequisites: Forge Ring, baykdoyr’s ultimate lubrication; Market Price: 500 gp.

Chastity Belts
Magical chastity belts are extremely popular and use a variety of methods to prevent the male or female wearer from engaging in lewd activities with those they should not. One thing all have in common is that they cannot easily be removed, though they may have many different appearances. Some resemble belly chains, piercings or crotchless panties. Others are invisible and set as traps against any so foolish as to take advantage of the wearer. The person who placed the belt upon the wearer (usually the wearer themselves) is freely able to remove the belt without triggering any of the spell effects.

Basic Magical Chastity Belt: The basic chastity belt is sealed using an arcane lock spell to prevent it from being taken off easily. Caster Level: 15th; Prerequisites: Craft Wondrous Item, arcane lock; Market Price: 2,400 gp; Weight: 1 lb.

Alarmed Chastity Belt: In addition to the arcane lock feature of the basic belt, an alarmed chastity belt alerts the person who fitted it to the wearer whenever someone attempts to bypass or remove the belt. Caster Level: 15th; Prerequisites: Craft Wondrous Item, alarm, arcane lock; Market Price: 2,700 gp; Weight: 1 lb.

Cursed Chastity Belt: In addition to the arcane lock feature of the basic belt, a cursed chastity belt inflicts the interloper with a bestow curse spell. The curse can take any of the forms normally available to a caster of the spell, decided at the time of the items creation. Caster Level: 15th; Prerequisites: Craft Wondrous Item, arcane lock, bestow curse; Market Price: 24,800 gp; Weight: 1 lb.

Toasting Chastity Belt: In addition to the arcane lock feature of the basic belt, a toasting chastity belt emanates a burning hands spell (5d4 points of damage) directly into the interloper’s crotch. This spell does not harm the wearer in any way, however it can be reasonably assured that the target of the effect won’t be too healthy, and certainly won’t be interested in continuing their previous activities. Caster Level: 15th; Prerequisites: Craft Wondrous Item, arcane lock, burning hands; Market Price: 6,400 gp; Weight: 1 lb.

Droopy Chastity Belt: In addition to the arcane lock feature of the basic belt, a droopy chastity belt afflicts the interlopers ‘prize jewels’ with something resembling the horrid wilting spell. This causes the target’s member to shrivel up and become useless, causing 15d8 points of damage to the creature from the excruciating experience. Caster Level: 15th; Prerequisites: Craft Wondrous Item, arcane lock, horrid wilting; Market Price: 98,400 gp; Weight: 1 lb.

Guardian Chastity Belt: In addition to the arcane lock feature of the basic belt, a guardian chastity belt summons a ‘guardian’ whenever someone attempts to have their way with the wearer. The summoned creature appears with a loud ‘ahem!’ and then proceeds to tear the interloper limb from limb. Caster Level: 15th; Prerequisites: Craft Wondrous Item, arcane lock, summon monster I-IX; Market Price: I – 3,200 gp, II – 7,200 gp, III – 14,400 gp, IV – 24,800 gp, V – 38,400 gp, VI – 55,200 gp, VII – 75,200 gp, VIII – 98,400 gp, IX – 124,800 gp; Weight: 1 lb.

Minor Artefacts

Eye of Undressing
Radavan Of The Ogling Eye’s reign of striptease terror finally came to an end when templar acting on the behalf of the bishop broke into his hovel and dragged him back into town. In punishment Radavan had his eyes put out so he could never ogle anyone again. He died soon after, his chief reason for living having been taken from him. Some time later, mistaking one of the eyes for a more powerful artefact, a foolhardy adventurer exploring the bishop’s personal vault put out one of his eyes and replaced it with the artefact. To his horror he discovered he had gained none of the powers he expected, and crying out in anguish turned to his buxom ranger companion to complain, then stopped cold. She was entirely naked! After asking why she had stripped and having taken a severe beating for it he realised the truth, the eye was allowing him to see everyone naked, as much of a curse as a blessing as you have to take the rough with the smooth. Both eyes are currently without owners and are somewhere out in the world. To use the eye one must put out their own eye, losing 1d6 hit points and one point of charisma permanently. Then the eye of undressing must be placed into the socket, where it knits itself to the flesh. After this the eye cannot be removed without the loss of another 1d6 permanent hit points.
The eye confers the following abilities upon its user, all cast as if by a 15th level wizard.
Bernadette’s illusory nakedness – Constant.
Speedy undress – 5/day.
Irresistible dance (striptease) – 1/day.
Caster Level: 15th; Weight: —.