Shadrakon Shaman


Size/Catagory: Human

Stats:
Mind: Expert 11
Body: Skilled 14
Magic: Master 8

Number of Attacks: 2
Damage/Attack: By weapon, or spell
Special Attacks: Shadow Spirit spells
Special Defenses: Camoflauge, and Hiding spells
Special Abilites: Low Light Vision, and Stealth
Magic Resistence: Resistant to enchantments

Climate/Terrain: Shadrakon Shamans live on the continent of Nothoa Piripson, in the forests outside of Adohian control. Bitter enemies of the kingdom, they must resort to hiding and stealth to survive against the large armies of the necromancers kingdom.
Frequency: Uncommon( Plenty of them, but rarely seen. )
Organization: Tribal
Activity Cycle: Day, or Night
Intelligence: High
Language: Common Tongue, and Enochian
Alignment: Lawful Good
Description:
Shadrakon Shamans appear elf-like in body shape, but are identified as human by their ears which are rounded. Their hair is commonly white, due to a unique gene in their evolution in the lands of Nothoa Piripson. The shamans can be identified by their robes, staff, and golden choker about their necks. Unlike the other tribesmen, the shamans also possess a large intricate tattoo of the Shadrakon Serpent upon their chests, rather than a smaller tattoo about the right eye.

Combat:
In melee combat the shaman will use his staff as a weapon to bash his enemies, however if not engaged in melee the mystical arts of his shadow magic speak for him. The shaman possesses many rituals and incantations to disguise, defend, and conceal villages and people( all basic Shadrakon spells, and what you can imagine as defensive, and illusionary ) well above the basic magic the other tribesmen can accomplish( consider shamans as illusionists, and abjurers( which are defensive mages. )) however their offensive spells are less than amazing. They can draw on the basic offensive spells of their people, Shadow Shards( able to cast this three times a day, as opposed to a single use a day ), and Shadow Bonds only.

Habitat/Society:
The shamans live in small villages comprised of two to three hundred, with one to two other shamans living there as well. They are rumored to have an actual city located somewhere on the edge of the mountain range(near the desert) stretching across the continent. The city has never been seen, but the villages are usually simple wooden structures, with a nautral wall of close growing trees surrounding it. From the air divination techniques of the Adohian nation, they were also forced to adopt a camoflauge policy, both physical and magical. The village looks no different than thick canopy from the air by the sight of the normal eye, this is accomplished by carefully creating a canopy over the village physically, the magical aspect comes into action when the vessels of the enemy attempt to penetrate with divination searches. A more powerful form of One with the Land is used to fool the opposing magic into detecting real forest, and only animal and insect forms below rather than hundreds of tribesmen.

Ecology:
Shadrakon Shamans live to be around one hundred and fifteen to one hundred and twenty. This is due to their good health habits(their villages do not contain any overweight, or seriously diseased members) and diet of mostly vegetarian meals, though with shamans they are also maintained by their magic.
Artist: Stephanie Pui-Mun Law
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Shadrakon Tribesmen
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The Creature Collection
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Submitted by: Elbryan Wyndon