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Name: Farholme
Leaders: Lord Mayor Secundino Castellano Type: Moderate Harbor city. Location: The Woods of Gwenethuid, the junction of the Kessle River and the northernmost point of Traders Bay on the southeastern side of Ceara. Monetary unit: Standard, barter. Ethnicity/Race: Diverse, primarily Halfling. Language: Halfling, Common. Religion: Brandobaris. Climate: Four temperate seasons on the warmer side. Resources: Timber, furs, cloth and yarn, syrup, maple sugar, plums, handcrafts of great quality from blankets to figureheads, dogs. Flora and Fauna: Oak, pine, maple, birch, ash, plum. White- and black-tail deer, sable fox, red squirrel, salt-fisher and racoon. Gulls, herons, sand-flicker, speckled pheasant, crows and ravens. Known Dangers: Thieves and bandits, wolves, loose dogs, wily merchants and frustrating kender. History: Farholme sits at the mouth of the Kessle River. Not nearly as large other harbor cities (such as Ravnglade) it is still a major trade hub, providing access to those up river to the Traders Bay and the ocean beyond. Established by the more adventurous halflings, the city has become home to kender and traders of all types. Many of the families keep various breeds of dog, from tiny miniature pets to giant placid riding-beasts, hunting hounds to shrill-voiced little guard yammers. |
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