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Name: Floxivid
Leaders: Queen Spaigne Grand Candelia, Prince Jardin LeNoir Candelia. The Phoenix Guards have stations all through the land and are paid taxes by the people to protect the lands. Type: Monarchy Capital: Kintyrese Largest cities: Cathairane Location: Western Mainland Monetary unit: Typically Silver. Commoners mostly handle brass and copper. Only very valuable things are in terms of gold with platinum being very rare. Most coinage is marked with the symbol of the Phoenix Guard. The higher coinage with the crest of Candelia Castle. Ethnicity/Race: Is primarily a human place. Some dwarves still remain from ancient times. The golden elven clan resides in and near Illiunov. Language: Common mixed with odd varieties of dialects springing from the dwarves and the elves. The Monks of Velsignede Sted have their own symbolic and ancient language. Religion: Corellon Larethian CG (loosely referred to as both male and female and represents the most highest ideals of elvenkind) is worshiped by a majority of the golden elves and half elves with a main sanctuary in the forests east of Illiunov. Some of the more neutral elves may worship Erevan Ilesere CN secretly. The ancient dwarven lines usually follow Reorx The Forge TN. The Monks of Velsigned Sted have since ancient times worshipped Tuoni TN with evil tendancies. The other human population worship mainly Lathander N to G god of Spring, Dawn, Birth, Renewal, Creativity, Youth, Vitality, Self-Perfection and Athletics Climate: Four seasons, mostly a warmer climate with winds blowing on the plains almost constantly. Resources: Sapphire, onyx, a rare salts that mages crave, potatoes, corn, wheat and various types of fish and fowl. Flora and Fauna: The geography of Floxivid flows from mountains to sea, plains, wetlands, small arid deserts near the coastlands, forests. Most normal wildlife can be found here. A small group has been sent to explore the land to see if it has any unique breeds of animals and plant life. Floxivid is probably most known for it's large groups of wild horses running free in the hills and dales near the Rollende Mountains. Is ventured that these were war horses once, set free by their riders death. Known Dangers: Aggressive and dangerous animals and humanoids found so far: the bodorian crab (Native to the arid shores of Bally); Bog Demons (amphibious humanoids indigenous to the small area of dense swamplands of Uhyre and certain areas of the Western Coast); Death’s Head Viper (the most poisonous of all Rosha's Western land serpents, the viper is native to the bit of jungle west of the Whistling Plains); and of course the Monks of Velsigned Sted (be wary of their towers .. stay clear of them on any mountain passes) |
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